Textless Lipsync SDK
This SDK produces accurately timed mouth positions and phonemes from a wave
file. It analyses the entire file, using a statistical process that is robust
against different speakers. It does not require a text file transcription
of the audio.
When time is critical, or when dealing in languages not supported by the Text
Based Lipsync SDK, the Textless Lipsync SDK is an excellent option.
Platforms: Win32, MacOS
demo page
About the SDKs
Annosoft licenses multimedia speech SDKs. Written in C++ and assembly
language, the SDKs are painless to integrate into any C++ application or
platform. Additionally, a scriptable ActiveX Control is available for use in
Visual Basic or other Microsoft technologies.
Annosoft SDKs are extremely flexible because speech models are not hard-coded
into the SDKs. This allows our clients to choose from various "stock" speech
models that are the best fit for their application. Our stock models give our
clients the ability to tune their application (at any time) for 1) recognition
speed. 2) recognition accuracy. 3) application footprint. Also, custom speech
models can be trained based on the audio characteristics and speaker, producing
an optimal model in terms of speed and accuracy.