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Annosoft honored by Game Developer Magazine

December 10, 2005 - Richardson, Texas -- Annosoft LLC, a leading supplier of high-end automatic lipsync technology, today announced that the Lipsync SDK 3.0 has been named a finalist in the 2005 Game Developer Front Line Awards.

"The Front Line Awards were created to recognize those very deserving software and hardware companies whose tools enable the creation of ever better games," said Simon Carless, editor of Game Developer magazine. "They, along with game developers, are advancing the state of the art."

"Annosoft is honored to receive this recognition from Game Developer magazine." said Mark Zartler, president of Annosoft. "It underscores the technical innovations at Annosoft and their relevance in today's production pipeline. We are helping developers solve hard problems related to voice audio appearing in today's games."

Annosoft's Text Based Lipsync has been used in innovative ways beyond lipsync: Non-linear animation using markers in the text transcript, automatic closed captioning, and even identifying locations of curse words in the source audio files.

The Annosoft Lipsync SDKs have garnered an impressive customer list, including many of the biggest game companies. The SDKs are relied on to generate accurate lipsync information for customers with 100 or 100000 audio files. The results are accurate and the output can be flexibly molded to almost any character architecture.

For more information, contact annosoft at info@annosoft.com or web: http://www.annosoft.com.

External:

http://www.gamasutra.com/php-bin/news_index.php?story=7331

 


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